Hello! This wiki is scheduled to be archived. If you have any objections to the archival of this wiki, please notify wiki staff via the admin noticeboard. If there are no objections this wiki will be archived on March 27, 2020. After this date the wiki will still be viewable but will no longer be editable.
There are 3 styles which you can choose from at the beginning, and two styles which can be unlocked further in the game.
Starting Styles[edit | edit source]
Forsaken[edit | edit source]
Forsaken is a balanced and powerful style based on Kick boxing. Its special ability is Parry. Users of the Forsaken style are able to counter moves, briefly stunning their opponent.
Khalt[edit | edit source]
The Khalt method is strong and defensive, with a special ability called Absorb. This allows Prospects to absorb the knockback from attacks and convert the damage into chip damage. If you successfully counterattack, you regain this health and any other white damage.
Windfall[edit | edit source]
The Windfall style is based on Ba Gua Zhang and other different varieties of Kung Fu. This style is agile and quick to react. Its special ability is called Avoid. Avoid allows Prospects to dodge left and right, as well as jump over and crouch under attacks, opening your opponent to a counterattack.
Unlockable Styles[edit | edit source]
Stagger[edit | edit source]
This odd style is unpredictable and powerful, based on Drunken Boxing. It has a special ability which provides a set of moves with charging or evasive properties (1 charge, left/right strafing and a backward evading attack), allowing users of the style to simultaneously attack and defend. These moves don't produce stamina when successfully countering attacks like other styles, but are treated as attacks and can use both feints and the flow mechanic.
Faejin[edit | edit source]
Inspired by Bruce Lee's Jeet Kune Do, the Faejin Combat Style blends defense and offense with percussive strikes and fluid power. A complex style for experienced Absolvers, featuring different defensive abilities that depend on both input and stances.